Pascal's work

Tchouri - Surin # 08 in Gamerz 3 - Amber Festival - Istanbul .By P.Silondi

«Tchouri » in Romany became "Surin", synonym of knife in French argot. It's an interactive installation that plays on network with different Medias and languages; videos, sounds, virtual 3D spaces and objects. All those Medias are parts of a dynamic and audio visual 3D architecture, based on a mix in between the VRML (Virtual Reality Modelling Language) and the unreal tournament 3D engine. The visual and narrative rhythms are produced by the user punching a latex device with a knife. The purpose of « Tchouri » is to perforate a skin, entering a sensible membrane to navigate and interact within a dismembered digital body, creating atypical mixes of non linear digital sequences. The interface is based on the MIDI protocol that allowed the interconnection of hardwares and analogical sensors in a network. That system is transforming the data captured by using the knife. It's translating them and connecting them to the digital Medias and sources involved in the database, producing a distorted audio visual body finally projected in the real. - Jernej Cernalogar (Slovenia) : SoundScape design and Patch creation - Samuel Moucha (France) : Creation of the "surin". Special Thanks to Marie Silondi, Pamela Ranfaing, Jakub Kopecky and Jaroslav Bezdék for their creative help.

Added on 19.11.2009

Rating: 1  2  3  4  5 
by 17 people

Tchouri - Surin # 08 in Gamerz 2 .By P.Silondi - Prague

«Tchouri » in Romany became "Surin", synonym of knife in French argot. It's an interactive installation that plays on network with different Medias and languages; videos, sounds, virtual 3D spaces and objects. All those Medias are parts of a dynamic and audio visual 3D architecture, based on a mix in between the VRML (Virtual Reality Modelling Language) and the unreal tournament 3D engine. The visual and narrative rhythms are produced by the user punching a latex device with a knife. The purpose of « Tchouri » is to perforate a skin, entering a sensible membrane to navigate and interact within a dismembered digital body, creating atypical mixes of non linear digital sequences. The interface is based on the MIDI protocol that allowed the interconnection of hardwares and analogical sensors in a network. That system is transforming the data captured by using the knife. It's translating them and connecting them to the digital Medias and sources involved in the database, producing a distorted audio visual body finally projected in the real. - Jernej Cernalogar (Slovenia) : SoundScape design and Patch creation - Samuel Moucha (France) : Creation of the "surin". Special Thanks to Marie Silondi, Pamela Ranfaing, Jakub Kopecky and Jaroslav Bezdék for their creative help.

Added on 19.11.2009

Rating: 1  2  3  4  5 
by 16 people

GamerZ 5 # Multimedia Art Festival - FR

5th edition of GAMERZ international multimedia festival from November 26th, 2009 to December 4th, 2009 in Aix-en-Provence. 30 invited artists, exhibitions, workshops, performances, public meeting. Festival website, http://www.festival-gamerz.com, Find the catalog here, http://www.festival-gamerz.com/storage/GAMERZ05web.pdf . I'll present there Underground Landscape, an Interactive multimedia installation developed for the Underground City XXI European project.

Added on 19.11.2009

Rating: 1  2  3  4  5 
by 16 people

Udoli - The Valley # Performance in NOD - Prague 2008/09 by P.Silondi and J.Kopecky

Údolí - The Valley. A motion performance and a digital installation / 45 min. A fairy composition of a family dinner during which reality slowly fades away. A mono-debate on the topic of monsters is raised. Is the reflection in a digital mirror scarier than the more authentic recording of our own shapes? And isn't it safer to become a phantom of our own reflection before the reflection itself becomes unidentifiable? Concept: J. Kopecký, P. Silondi

Added on 19.11.2009

Rating: 1  2  3  4  5 
by 16 people

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